Deltarune (Chapter 2) script viewer

← back to main script listing

gml_Object_obj_npc_butler_Create_0

(view raw script w/o annotations or w/e)
1
event_inherited();
2
con = 0;
3
closetimer = 0;
4
image_yscale = 2;
5
blue = 1;
6
green = 2;
7
yellow = 3;
8
orange = 4;
9
red = 5;
10
current_pal = red;
11
if (swatch_color != "")
12
{
13
    switch (swatch_color)
14
    {
15
        case "blue":
16
            current_pal = blue;
17
            break;
18
        case "green":
19
            current_pal = green;
20
            break;
21
        case "yellow":
22
            current_pal = yellow;
23
            break;
24
        case "orange":
25
            current_pal = orange;
26
            break;
27
        case "red":
28
            current_pal = red;
29
            break;
30
    }
31
}
32
sprite_palette = spr_swatchling_palette;
33
color_init = false;
34
new_color = 0;
35
base_colors[0] = blue;
36
base_colors[1] = red;
37
base_colors[2] = yellow;