Deltarune (Chapter 2) script viewer

← back to main script listing

gml_Object_obj_noelle_scared_Create_0

(view raw script w/o annotations or w/e)
1
shadow = 0;
2
tower = 0;
3
con = 0;
4
image_speed = 0;
5
image_index = 0;
6
jumping = 0;
7
jumpy = 0;
8
image_xscale = 2;
9
image_yscale = 2;
10
jumpstyle = 0;
11
failureCount = 0;
12
failureGoal = 5;
13
failplus = 0;
14
selfFigureTimer = 0;
15
extflag = 0;
16
jostlecon = 0;
17
jostletimer = 0;
18
targetx = x + 160;
19
depth = -1;
20
target = 0;
21
hastarget = 0;
22
jumppuzzle = 0;
23
fallen = 0;
24
idealx = 280;
25
idealy = 260;
26
entranceLeft = 60;
27
waiting = true;
28
winY = 0;
29
scoreplusinit = 0;
30
bonus = 0;
31
autocomplete = 0;
32
graceperiod = 0;
33
if (room == room_dw_city_mice)
34
{
35
    if (instance_exists(obj_controller_dw_city_mice))
36
        obj_controller_dw_city_mice.noelleScared = 1;
37
}