Deltarune (Chapter 2) script viewer

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gml_Object_obj_musicguys_thingy_Draw_0

(view raw script w/o annotations or w/e)
1
draw_set_color(c_red);
2
draw_text(20, 20, bullet_frame[bulletcount]);
3
draw_text(20, 40, bullet_pos[bulletcount]);
4
draw_text(20, 60, bullet_height[bulletcount]);
5
draw_text(70, 20, bullet_frame[1]);
6
draw_text(70, 40, bullet_pos[1]);
7
draw_text(70, 60, bullet_height[1]);
8
draw_text(150, 20, bullet_frame[2]);
9
draw_text(150, 40, bullet_pos[2]);
10
draw_text(150, 60, bullet_height[2]);