Deltarune (Chapter 2) script viewer

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gml_Object_obj_musicalslide_Create_0

(view raw script w/o annotations or w/e)
1
sweetcon = 0;
2
sweettimer = 0;
3
sweet = 0;
4
table = 0;
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gameIntroY = 160;
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gameStartY = 280;
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state = 0;
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stateSub = 0;
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lanesX = 200;
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lanesWidth = 60;
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lanesCount = 4;
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lanesEndY = cameraheight() - 80;
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lanesFadein = 0;
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lanesEndFadein = 0;
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slideSpeed = 10;
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slideSound = -4;
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slideRal = 0;
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slideSus = 0;
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bpm = 117;
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bps = bpm / 60;
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spb = 1 / bps;
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bpf = bps / game_get_speed(gamespeed_fps);
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beats = 0;
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beatsPrev = 0;
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flashAlpha = 0;
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bigFlash = 0;
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frameRate = game_get_speed(gamespeed_fps);
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tileLayer = layer_get_id("TILES");
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spriteLayer = layer_get_id("SPRITES_SlideTransition");
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soundTimeStep = 0;
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fadingOut = false;
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fadeToWhite = 0;
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fpb = frameRate * bps;
34
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(0, fpb, 4);
35
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(1, fpb, 8);
36
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(2, fpb, 12);
37
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(0, fpb, 12);
38
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(1, fpb, 16);
39
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(3, fpb, 16);
40
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(2, fpb * 0.5, 20);
41
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(1, fpb * 0.5, 20);
42
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(0, fpb * 0.5, 24);
43
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(3, fpb * 0.5, 24);
44
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(0, fpb * 0.5, 28);
45
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(3, fpb * 0.5, 28);
46
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(3, fpb * 0.25, 28.5);
47
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(0, fpb * 0.25, 29);
48
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(1, fpb * 0.25, 29.5);
49
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(2, fpb * 0.25, 30);
50
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(1, fpb * 0.25, 30.5);
51
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(3, fpb * 0.25, 30.75);
52
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(0, fpb * 0.25, 31);
53
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(1, fpb * 0.25, 31.5);
54
scr_slidebeatbullet
scr_slidebeatbullet

function scr_slidebeatbullet(arg0, arg1, arg2) { var _lane = arg0; var _frames = arg1; var _targetBeat = arg2; var _positionX = lanesX + (_lane * lanesWidth) + (lanesWidth * 0.5); with (instance_create_depth(_positionX, -30, 0, obj_slidebullet)) { framesAway = 999; frames = _frames; targetBeat = _targetBeat; image_alpha = 0; } }
(3, fpb * 0.25, 32);