1 | var a = choose(0, 1); |
2 | if (a == 0) |
3 | { |
4 | with (instance_nearest(x - 200, y, obj_musicenemy_boombox)) |
5 | makebullet = 1; |
6 | } |
7 | if (a == 1) |
8 | { |
9 | with (instance_nearest(x + 200, y, obj_musicenemy_boombox)) |
10 | makebullet = 1; |
11 | } |