Deltarune (Chapter 2) script viewer

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gml_Object_obj_musical_ring_bullet_multiple_old_Create_0

(view raw script w/o annotations or w/e)
1
timer = 0;
2
con = 0;
3
times = 1;
4
bullettimer = 0;
5
bullettimermax = 3;
6
circle1alpha = 0;
7
circle1radius = 31;
8
circle1width = 2;
9
circle1color = c_aqua;
10
circle2alpha = 0;
11
circle2radius = 75;
12
circle2width = 4;
13
depth = obj_heart.depth + 1;