|
1
|
if (con == 0)
|
|
2
|
{
|
|
3
|
timer++;
|
|
4
|
circle1alpha += 0.1;
|
|
5
|
if (timer == 10)
|
|
6
|
{
|
|
7
|
con = 1;
|
|
8
|
timer = 0;
|
|
9
|
}
|
|
10
|
}
|
|
11
|
if (con == 1)
|
|
12
|
{
|
|
13
|
circle2alpha = lerp(0, 1, bullettimer / bullettimermax);
|
|
14
|
circle2radius = lerp(51, 31, bullettimer / bullettimermax);
|
|
15
|
bullettimer++;
|
|
16
|
if (bullettimer == bullettimermax)
|
|
17
|
{
|
|
18
|
if (bullettype == 0)
|
|
19
|
{
|
|
20
|
bul = instance_create(x, y, obj_musical_note_bullet);
|
|
21
|
bul.sprite_index = spr_musical_notes;
|
|
22
|
bul.direction = 20 + ((maxtimes - times) * 10) + angleoffset;
|
|
23
|
bul.speed = 2;
|
|
24
|
bul.friction = 0;
|
|
25
|
bul = instance_create(x, y, obj_musical_note_bullet);
|
|
26
|
bul.sprite_index = spr_musical_notes;
|
|
27
|
bul.direction = -80 + ((maxtimes - times) * 10) + angleoffset;
|
|
28
|
bul.speed = 2;
|
|
29
|
bul.friction = 0;
|
|
30
|
}
|
|
31
|
times--;
|
|
32
|
if (times < 0)
|
|
33
|
{
|
|
34
|
con = 3;
|
|
35
|
}
|
|
36
|
else
|
|
37
|
{
|
|
38
|
bullettimer = 0;
|
|
39
|
con = 1;
|
|
40
|
circle2alpha = 0;
|
|
41
|
circle2radius = 75;
|
|
42
|
}
|
|
43
|
timer = 0;
|
|
44
|
}
|
|
45
|
}
|
|
46
|
if (con == 3)
|
|
47
|
{
|
|
48
|
timer++;
|
|
49
|
circle1alpha += 0.2;
|
|
50
|
circle2alpha -= 0.2;
|
|
51
|
if (timer == 5)
|
|
52
|
instance_destroy();
|
|
53
|
}
|
|
54
|
draw_set_alpha(circle1alpha);
|
|
55
|
draw_set_color(circle1color);
|
|
56
|
draw_sprite(spr_hatguy_head, 0, x, y);
|
|
57
|
scr_draw_circle_width_qbscr_draw_circle_width_qb
function scr_draw_circle_width_qb(arg0, arg1, arg2, arg3, arg4)
{
var xx = arg0;
var yy = arg1;
var radius = arg2;
var width = arg3;
var steps = arg4;
var h = width / 2;
draw_primitive_begin(pr_trianglelist);
for (i = 0; i < steps; i += 1)
{
draw_vertex(xx + lengthdir_x(radius - h, (360 * i) / steps), yy + lengthdir_y(radius - h, (360 * i) / steps));
draw_vertex(xx + lengthdir_x(radius + h, (360 * i) / steps), yy + lengthdir_y(radius + h, (360 * i) / steps));
draw_vertex(xx + lengthdir_x(radius + h, (360 * (i + 1)) / steps), yy + lengthdir_y(radius + h, (360 * (i + 1)) / steps));
draw_vertex(xx + lengthdir_x(radius + h, (360 * (i + 1)) / steps), yy + lengthdir_y(radius + h, (360 * (i + 1)) / steps));
draw_vertex(xx + lengthdir_x(radius - h, (360 * (i + 1)) / steps), yy + lengthdir_y(radius - h, (360 * (i + 1)) / steps));
draw_vertex(xx + lengthdir_x(radius - h, (360 * i) / steps), yy + lengthdir_y(radius - h, (360 * i) / steps));
}
draw_primitive_end();
} (x, y, circle1radius, circle1width, 24);
|
|
58
|
draw_set_alpha(circle2alpha);
|
|
59
|
draw_set_color(c_white);
|
|
60
|
scr_draw_circle_width_qbscr_draw_circle_width_qb
function scr_draw_circle_width_qb(arg0, arg1, arg2, arg3, arg4)
{
var xx = arg0;
var yy = arg1;
var radius = arg2;
var width = arg3;
var steps = arg4;
var h = width / 2;
draw_primitive_begin(pr_trianglelist);
for (i = 0; i < steps; i += 1)
{
draw_vertex(xx + lengthdir_x(radius - h, (360 * i) / steps), yy + lengthdir_y(radius - h, (360 * i) / steps));
draw_vertex(xx + lengthdir_x(radius + h, (360 * i) / steps), yy + lengthdir_y(radius + h, (360 * i) / steps));
draw_vertex(xx + lengthdir_x(radius + h, (360 * (i + 1)) / steps), yy + lengthdir_y(radius + h, (360 * (i + 1)) / steps));
draw_vertex(xx + lengthdir_x(radius + h, (360 * (i + 1)) / steps), yy + lengthdir_y(radius + h, (360 * (i + 1)) / steps));
draw_vertex(xx + lengthdir_x(radius - h, (360 * (i + 1)) / steps), yy + lengthdir_y(radius - h, (360 * (i + 1)) / steps));
draw_vertex(xx + lengthdir_x(radius - h, (360 * i) / steps), yy + lengthdir_y(radius - h, (360 * i) / steps));
}
draw_primitive_end();
} (x, y, circle2radius, circle2width, 24);
|
|
61
|
draw_set_alpha(1);
|