1 |
scr_bullet_initscr_bullet_initfunction scr_bullet_init()
{
grazed = 0;
grazetimer = 0;
destroyonhit = 1;
target = 0;
inv = 60;
damage = 10;
element = 0;
grazepoints = 1;
timepoints = 1;
active = 1;
updateimageangle = 0;
} (); |
2 |
timer = 0; |
3 |
con = 0; |
4 |
headalpha = 0; |
5 |
path = path_add(); |
6 |
path_set_kind(path, 1); |
7 |
path_set_closed(path, false); |
8 |
path_add_point(path, x, y, 100); |
9 |
path_add_point(path, x + 48, y - 48, 100); |
10 |
path_add_point(path, x + 112, y - 48, 100); |
11 |
path_add_point(path, x + 160, y, 100); |
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trajectory = instance_create(x, y, obj_musical_path_trajectory); |
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trajectory.parent = id; |
14 |
with (trajectory) |
15 |
path_start(parent.path, 10, path_action_stop, false); |
16 |
circle1alpha = 0; |
17 |
circle1radius = 31; |
18 |
circle1width = 2; |
19 |
circle1color = c_lime; |
20 |
circle2alpha = 0; |
21 |
circle2radius = 75; |
22 |
circle2width = 4; |
23 |
depth = obj_heart.depth + 1; |