Deltarune (Chapter 2) script viewer

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gml_Object_obj_musical_battle_end_fade_out_Step_0

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1
if (con == 0)
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{
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    image_alpha += 0.05;
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    if (image_alpha > 2)
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        con = 1;
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}
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if (con == 1)
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{
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    image_alpha -= 0.05;
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    if (image_alpha < 0)
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        instance_destroy();
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}