Deltarune (Chapter 2) script viewer
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gml_Object_obj_musical_battle_end_Create_0
(view raw script w/o annotations or w/e)
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1
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con = 0;
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2
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init = 0;
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3
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drawground = 0;
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4
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siner = 0;
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5
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snd_free_all();
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6
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depth = -100;
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7
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xx = camerax();
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8
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yy = cameray();
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9
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cx = camerax() + 320;
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10
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cy = cameray() + 240;
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