1 | draw_self(); |
2 | if (i_ex(obj_mainchara)) |
3 | { |
4 | if (obj_mainchara.battlemode == 1) |
5 | { |
6 | if (myalpha != 1) |
7 | myalpha = lerp(myalpha, 1, 0.25); |
8 | } |
9 | else if (myalpha != 0) |
10 | { |
11 | myalpha = lerp(myalpha, 0, 0.35); |
12 | } |
13 | } |
14 | draw_sprite_ext(spr_MovingPlat_dw_cyber_music_final_battle, image_index, x, y, 2, 2, 0, c_white, myalpha); |