Deltarune (Chapter 2) script viewer

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gml_Object_obj_move_actor_Create_0

(view raw script w/o annotations or w/e)
1
speed = 1;
2
direction = 0;
3
direction_word = "nothing";
4
init = 0;
5
timer = 0;
6
time = 0;
7
target = 389438493;