Deltarune (Chapter 2) script viewer

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gml_Object_obj_mouseLotteryCompleteHint_Draw_0

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1
timer++;
2
alphaer1 = abs(sin(timer / 20));
3
alphaer2 = abs(sin((timer + 5) / 20));
4
alphaer3 = abs(sin((timer + 10) / 20));
5
draw_sprite_ext(spr_mouseLotteryCompleteHint, 0, 566, 406, 2, 2, 0, c_white, alphaer1);
6
draw_sprite_ext(spr_mouseLotteryCompleteHint, 0, 566, 432, 2, 2, 0, c_white, alphaer2);
7
draw_sprite_ext(spr_mouseLotteryCompleteHint, 0, 566, 458, 2, 2, 0, c_white, alphaer3);