Deltarune (Chapter 2) script viewer

← back to main script listing

gml_Object_obj_mouseballoon_pillar_release_Step_0

(view raw script w/o annotations or w/e)
1
if (myinteract == 3)
2
{
3
    if (!i_ex(mydialoguer))
4
    {
5
        global.interact = 0;
6
        myinteract = 0;
7
        with (obj_mainchara)
8
            onebuffer = 5;
9
    }
10
}
11
if (ballooncon == 1 && !d_ex())
12
{
13
    snd_play(snd_mouse);
14
    myballoon = instance_create(x - 12, y - 70, obj_cybercity_balloon);
15
    fakeballoony = -400;
16
    with (myballoon)
17
    {
18
        balloonid = -1;
19
        event_user(0);
20
        if (other.krismade == 0)
21
            hspeed = 6.5 + random(8);
22
        else
23
            hspeed = 10.85;
24
        friction = 0.2;
25
        gravity = -0.2;
26
    }
27
    krismade = 0;
28
    ballooncon = 0;
29
}