Deltarune (Chapter 2) script viewer

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gml_Object_obj_mouseballoon_pillar_bucket_Draw_0

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draw_self();
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if (completed == 0)
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    lettercolor = c_red;
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else
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    lettercolor = c_yellow;
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var ones = micerequired % 10;
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var tens = micerequired div 10;
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draw_sprite_ext(spr_teacup_scoreboard_digits, ones, x + 10 + 18 + 28, (y - 8) + 12 + 68, 2, 2, 0, lettercolor, 1);
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draw_sprite_ext(spr_teacup_scoreboard_digits, 10 + tens, x + 10 + 18 + 28, ((y + 12) - 8) + 68, 2, 2, 0, lettercolor, 1);