Deltarune (Chapter 2) script viewer

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gml_Object_obj_mice3_tempBridge_Create_0

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1
image_xscale = 2;
2
image_yscale = 2;
3
snd_play(snd_impact);
4
instance_create(x, y, obj_shake);
5
timer = 60;
6
activeDecay = 0;