Deltarune (Chapter 2) script viewer

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gml_Object_obj_mice2Switch_Step_0

(view raw script w/o annotations or w/e)
1
if (place_meeting(x, y, obj_mainchara) || place_meeting(x, y, obj_marker) || (instance_exists(obj_noelle_scared) && place_meeting(x, y, obj_noelle_scared) && obj_noelle_scared.jumpy == 0))
2
{
3
    if (toggle == 0)
4
    {
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    }
6
    toggle = 1;
7
    if (instance_exists(obj_forcefield))
8
    {
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        with (obj_forcefield)
10
            instance_destroy();
11
    }
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}
13
image_index = toggle;