1 |
if (con == 0) |
2 |
{ |
3 |
if (timer < 10) |
4 |
timer++; |
5 |
y = lerp_ease_in(ystart, cameray() + 229, timer / 10, 1); |
6 |
if (timer == 10) |
7 |
{ |
8 |
y = cameray() + 229; |
9 |
con = 1; |
10 |
timer = 0; |
11 |
} |
12 |
} |
13 |
if (con == 1) |
14 |
{ |
15 |
if (timer < 10) |
16 |
timer++; |
17 |
if (timer == 1) |
18 |
{ |
19 |
image_xscale = -2.3; |
20 |
image_yscale = 1.7; |
21 |
} |
22 |
image_xscale = lerp_ease_in(-2.3, -2, timer / 10, 0.5); |
23 |
image_yscale = lerp_ease_in(1.7, 2, timer / 10, 0.5); |
24 |
} |
25 |
if (x > (camerax() + camerawidth() + 80) || !i_ex(obj_battlecontroller)) |
26 |
instance_destroy(); |