Deltarune (Chapter 2) script viewer

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gml_Object_obj_mauswheel_lightning_orb_ball_Draw_0

(view raw script w/o annotations or w/e)
1
siner++;
2
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale + (sin(siner) * 0.075), image_yscale + (sin(siner) * 0.075), 0, c_white, image_alpha);