1 | var count = instance_number(obj_maus_cursor_trail); |
2 | for (i = 0; i < count; i++) |
3 | { |
4 | var trail = instance_find(obj_maus_cursor_trail, i); |
5 | draw_sprite_ext(spr_maus_cursor, 0, trail.x, trail.y, 1, 1, image_angle, trail.image_blend, 1); |
6 | } |
7 | draw_self(); |
8 | draw_set_color(c_white); |
9 | if (timer >= 10 && timer <= 70 && !instance_exists(obj_mauswheel_cursor)) |
10 | { |
11 | textflash++; |
12 | if (textflash > 2) |
13 | textflash = 0; |
14 | } |