1 |
if (init >= 2) |
2 |
{ |
3 |
var _inbounds = x > (obj_growtangle.x - 50) && x < (obj_growtangle.y + 50) && y > (obj_growtangle.y - 50) && y < (obj_growtangle.y + 50); |
4 |
var offset = 0; |
5 |
if (alarm[0] && speed == 0) |
6 |
{ |
7 |
if ((alarm[0] % 4) == 2) |
8 |
offset = 1; |
9 |
else if ((alarm[0] % 4) > 0) |
10 |
offset = 2; |
11 |
if (alarm[0] < 4) |
12 |
offset *= -1; |
13 |
} |
14 |
if (!_inbounds) |
15 |
scr_draw_in_box_ext_begin(26, 26); |
16 |
if (big && sprite_index != spr_maus_critter_stuck) |
17 |
{ |
18 |
var _changeDist = 60; |
19 |
if ((direction == 0 && x > (obj_growtangle.x + _changeDist)) || (direction == 90 && y < (obj_growtangle.y - _changeDist)) || (direction == 180 && x < (obj_growtangle.x - _changeDist)) || (direction == 270 && y > (obj_growtangle.y + _changeDist))) |
20 |
sprite_index = spr_maus_critter_stuck; |
21 |
} |
22 |
if ((direction % 180) == 0) |
23 |
draw_sprite_ext(sprite_index, image_index, x, y + (offset * sign(direction - 135)), image_xscale, image_yscale, image_angle, image_blend, image_alpha); |
24 |
else |
25 |
draw_sprite_ext(sprite_index, image_index, x + (offset * sign(direction - 135)), y, image_xscale, image_yscale, image_angle, image_blend, image_alpha); |
26 |
if (!_inbounds) |
27 |
scr_draw_in_box_end(); |
28 |
} |
29 |
else |
30 |
{ |
31 |
var eyeframe = 0; |
32 |
if (eyetimer < 18) |
33 |
{ |
34 |
if (eyetimer >= 0) |
35 |
eyeframe++; |
36 |
if (eyetimer >= 2) |
37 |
eyeframe++; |
38 |
if (eyetimer >= 16) |
39 |
eyeframe++; |
40 |
} |
41 |
draw_sprite_ext(spr_maus_eyes, eyeframe, x, y, 1, 1, direction, c_white, 1); |
42 |
eyetimer++; |
43 |
if (eyetimer >= 20) |
44 |
{ |
45 |
active = 1; |
46 |
init = 2; |
47 |
speed = initialspeed; |
48 |
} |
49 |
} |