|
1
|
if (target_char == noone)
|
|
2
|
exit;
|
|
3
|
if (init == 0)
|
|
4
|
{
|
|
5
|
if (instance_exists(obj_caterpillarchara))
|
|
6
|
{
|
|
7
|
second_char = 279;
|
|
8
|
second_sprite = obj_caterpillarchara.sprite_index;
|
|
9
|
}
|
|
10
|
depth = 0;
|
|
11
|
}
|
|
12
|
if (copy_sprite)
|
|
13
|
{
|
|
14
|
sprite_index = target_char.sprite_index;
|
|
15
|
image_index = target_char.image_index;
|
|
16
|
}
|
|
17
|
else if (target_char.sprite_index == target_char.usprite)
|
|
18
|
{
|
|
19
|
sprite_index = usprite;
|
|
20
|
}
|
|
21
|
else if (target_char.sprite_index == target_char.dsprite)
|
|
22
|
{
|
|
23
|
sprite_index = dsprite;
|
|
24
|
}
|
|
25
|
else if (target_char.sprite_index == target_char.lsprite)
|
|
26
|
{
|
|
27
|
sprite_index = lsprite;
|
|
28
|
}
|
|
29
|
else if (target_char.sprite_index == target_char.rsprite)
|
|
30
|
{
|
|
31
|
sprite_index = rsprite;
|
|
32
|
}
|
|
33
|
else
|
|
34
|
{
|
|
35
|
sprite_index = target_char.sprite_index;
|
|
36
|
}
|
|
37
|
if (i_ex(second_char))
|
|
38
|
{
|
|
39
|
if (second_char.sprite_index == second_char.usprite)
|
|
40
|
second_sprite = spr_noelle_walk_up_lw;
|
|
41
|
else if (second_char.sprite_index == second_char.dsprite)
|
|
42
|
second_sprite = spr_noelle_walk_down_lw;
|
|
43
|
else if (second_char.sprite_index == second_char.lsprite)
|
|
44
|
second_sprite = spr_noelle_walk_left_lw;
|
|
45
|
else if (second_char.sprite_index == second_char.rsprite)
|
|
46
|
second_sprite = spr_noelle_walk_right_lw;
|
|
47
|
else
|
|
48
|
second_sprite = second_char.sprite_index;
|
|
49
|
}
|
|
50
|
draw_set_color(#2E88F0);
|
|
51
|
draw_rectangle(298 - (camerax() / 4), 40, 402 - (camerax() / 4), 480, 0);
|
|
52
|
draw_rectangle(598 - (camerax() / 4), 80, 702 - (camerax() / 4), 480, 0);
|
|
53
|
draw_set_color(c_black);
|
|
54
|
draw_rectangle(300 - (camerax() / 4), 42, 400 - (camerax() / 4), 480, 0);
|
|
55
|
draw_rectangle(600 - (camerax() / 4), 82, 700 - (camerax() / 4), 480, 0);
|
|
56
|
draw_set_color(c_white);
|
|
57
|
gpu_set_blendenable(false);
|
|
58
|
gpu_set_colorwriteenable(false, false, false, true);
|
|
59
|
draw_set_alpha(0);
|
|
60
|
draw_rectangle(0, 0, room_width, room_height, false);
|
|
61
|
draw_set_alpha(1);
|
|
62
|
draw_rectangle(300 - (camerax() / 4), 0, 400 - (camerax() / 4), 480, 0);
|
|
63
|
draw_rectangle(600 - (camerax() / 4), 0, 700 - (camerax() / 4), 480, 0);
|
|
64
|
gpu_set_blendenable(true);
|
|
65
|
gpu_set_colorwriteenable(true, true, true, true);
|
|
66
|
gpu_set_blendmode_ext(bm_dest_alpha, bm_inv_dest_alpha);
|
|
67
|
gpu_set_alphatestenable(true);
|
|
68
|
if (!i_ex(second_char) || (target_char.y - 18) < second_char.y)
|
|
69
|
{
|
|
70
|
d3d_set_fog(true, color, 0, 1);
|
|
71
|
if (outline)
|
|
72
|
{
|
|
73
|
draw_sprite_ext(sprite_index, target_char.image_index, target_char.x - 2, target_char.y, target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1);
|
|
74
|
draw_sprite_ext(sprite_index, target_char.image_index, target_char.x + 2, target_char.y, target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1);
|
|
75
|
draw_sprite_ext(sprite_index, target_char.image_index, target_char.x, target_char.y - 2, target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1);
|
|
76
|
draw_sprite_ext(sprite_index, target_char.image_index, target_char.x, target_char.y + 2, target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1);
|
|
77
|
d3d_set_fog(true, c_black, 0, 1);
|
|
78
|
}
|
|
79
|
draw_sprite_ext(sprite_index, target_char.image_index, target_char.x, target_char.y, target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1);
|
|
80
|
}
|
|
81
|
d3d_set_fog(true, c_yellow, 0, 1);
|
|
82
|
if (i_ex(second_char))
|
|
83
|
{
|
|
84
|
if (outline)
|
|
85
|
{
|
|
86
|
draw_sprite_ext(second_sprite, second_char.image_index, second_char.x - 2, second_char.y, second_char.image_xscale, second_char.image_yscale, 0, image_blend, 1);
|
|
87
|
draw_sprite_ext(second_sprite, second_char.image_index, second_char.x + 2, second_char.y, second_char.image_xscale, second_char.image_yscale, 0, image_blend, 1);
|
|
88
|
draw_sprite_ext(second_sprite, second_char.image_index, second_char.x, second_char.y - 2, second_char.image_xscale, second_char.image_yscale, 0, image_blend, 1);
|
|
89
|
draw_sprite_ext(second_sprite, second_char.image_index, second_char.x, second_char.y + 2, second_char.image_xscale, second_char.image_yscale, 0, image_blend, 1);
|
|
90
|
d3d_set_fog(true, c_black, 0, 1);
|
|
91
|
}
|
|
92
|
draw_sprite_ext(second_sprite, second_char.image_index, second_char.x, second_char.y, second_char.image_xscale, second_char.image_yscale, 0, image_blend, 1);
|
|
93
|
if ((target_char.y - 18) >= second_char.y)
|
|
94
|
{
|
|
95
|
d3d_set_fog(true, color, 0, 1);
|
|
96
|
if (outline)
|
|
97
|
{
|
|
98
|
draw_sprite_ext(sprite_index, target_char.image_index, target_char.x - 2, target_char.y, target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1);
|
|
99
|
draw_sprite_ext(sprite_index, target_char.image_index, target_char.x + 2, target_char.y, target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1);
|
|
100
|
draw_sprite_ext(sprite_index, target_char.image_index, target_char.x, target_char.y - 2, target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1);
|
|
101
|
draw_sprite_ext(sprite_index, target_char.image_index, target_char.x, target_char.y + 2, target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1);
|
|
102
|
d3d_set_fog(true, c_black, 0, 1);
|
|
103
|
}
|
|
104
|
draw_sprite_ext(sprite_index, target_char.image_index, target_char.x, target_char.y, target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1);
|
|
105
|
gpu_set_alphatestenable(false);
|
|
106
|
}
|
|
107
|
}
|
|
108
|
d3d_set_fog(false, c_black, 0, 0);
|
|
109
|
gpu_set_alphatestenable(false);
|
|
110
|
gpu_set_blendmode(bm_normal);
|