|
1
|
if (global.flag[335 shovel_door_open] == 0)
|
|
2
|
{
|
|
3
|
global.interact = 1;
|
|
4
|
shovel_start = true;
|
|
5
|
var pile = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (x - 10, y + 85, spr_dw_mansion_room_kris_shovels);
|
|
6
|
pile.depth = depth - 10;
|
|
7
|
var pile_dark = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (x, y, spr_dw_mansion_door_open_shovel);
|
|
8
|
pile_dark.depth = depth - 5;
|
|
9
|
var pile_collider = instance_create(pile.x, pile.y + 10, obj_soliddark);
|
|
10
|
pile_collider.image_xscale = 3;
|
|
11
|
sprite_index = spr_dw_mansion_door_open;
|
|
12
|
image_xscale = 2;
|
|
13
|
image_yscale = 2;
|
|
14
|
snd_play(snd_impact);
|
|
15
|
instance_create(0, 0, obj_shake);
|
|
16
|
if (i_ex(obj_mainchara))
|
|
17
|
{
|
|
18
|
with (obj_mainchara)
|
|
19
|
y += 20;
|
|
20
|
}
|
|
21
|
}
|
|
22
|
else
|
|
23
|
{
|
|
24
|
event_inherited();
|
|
25
|
}
|