|
1
|
depth = 100000;
|
|
2
|
shovel_start = global.flag[335 shovel_door_open] == 1;
|
|
3
|
shovel_time = 15;
|
|
4
|
shovel_timer = shovel_time;
|
|
5
|
if (global.flag[335 shovel_door_open] == 1)
|
|
6
|
{
|
|
7
|
sprite_index = spr_dw_mansion_door_open;
|
|
8
|
image_xscale = 2;
|
|
9
|
image_yscale = 2;
|
|
10
|
var pile = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (x - 10, y + 85, spr_dw_mansion_room_kris_shovels);
|
|
11
|
pile.depth = 98000;
|
|
12
|
var pile_dark = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (x, y, spr_dw_mansion_door_open_shovel);
|
|
13
|
pile_dark.depth = 99000;
|
|
14
|
var pile_collider = instance_create(pile.x, pile.y + 10, obj_soliddark);
|
|
15
|
pile_collider.image_xscale = 3;
|
|
16
|
}
|
|
17
|
myinteract = 0;
|
|
18
|
image_speed = 0;
|
|
19
|
setdepth = 0;
|
|
20
|
read = 0;
|
|
21
|
depthbonus = 0;
|
|
22
|
skip = 0;
|
|
23
|
extflag = 0;
|
|
24
|
docon = 0;
|
|
25
|
doafter = 0;
|
|
26
|
glow_alpha = 0;
|
|
27
|
fade = 0;
|