Deltarune (Chapter 2) script viewer

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gml_Object_obj_mansion_keygen_lock_Create_0

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1
myinteract = 0;
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image_speed = 10;
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scr_depth
scr_depth

function
scr_depth()
{ depth = 100000 - ((y * 10) + (sprite_height * 10)); }
();
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con = 0;
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fade_timer = 0;
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if (global.flag[309 spamton_plot] >= 4)
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    instance_destroy();
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unlocked = false;