1 | if (instance_exists(obj_lottery_holemouse_generator) && inert == 0) |
2 | { |
3 | obj_lottery_holemouse_generator.gentimer = 15; |
4 | obj_lottery_holemouse_generator.mousecreate = 1; |
5 | snd_play(snd_mouse); |
6 | timer = 0; |
7 | freezeplayer = true; |
8 | } |