Deltarune (Chapter 2) script viewer

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gml_Object_obj_lottery_holemouse_generator_Step_0

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1
gentimer -= 1;
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if (gentimer <= 0)
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    mousecreate = 0;
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if ((gentimer % 5) == 1 && mousecreate == 1)
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    instance_create(x, y, obj_holemouse_lottery);