Deltarune (Chapter 2) script viewer

← back to main script listing

gml_Object_obj_lancergotchi_Draw_0

(view raw script w/o annotations or w/e)
1
draw_self();
2
if (rouxls == 1)
3
    draw_sprite_ext(spr_rurus_idle, 0, maxx + 70, maxy - 50, 2, 2, 0, c_white, 1);
4
if (starwalker == 1)
5
    draw_sprite(spr_npc_originalstarwalker, 0, camerax(), cameray());