Deltarune (Chapter 2) script viewer

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gml_Object_obj_lancergotchi_Alarm_0

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1
remmovecon = movecon;
2
movecon = floor(random(5));
3
if (movecon == remmovecon)
4
    movecon = floor(random(5));
5
con = 0;
6
if (sleeptimer >= 900)
7
    movecon = 10;