Deltarune (Chapter 2) script viewer

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gml_Object_obj_kris_headobj_Draw_0

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if (type == 0)
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    draw_self();
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if (type == 1)
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{
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    if (mousefailcon == 0)
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    {
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        draw_self();
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        lettercolor = c_red;
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        var ones = miceheld % 10;
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        var tens = miceheld div 10;
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        draw_sprite_ext(spr_teacup_scoreboard_digits, ones, x + 10, y - 8, 2, 2, 0, lettercolor, 1);
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        draw_sprite_ext(spr_teacup_scoreboard_digits, 10 + tens, x + 10, y - 8, 2, 2, 0, lettercolor, 1);
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    }
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    else
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    {
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        draw_sprite_ext(sprite_index, 1, x - 35, y + 24, 2, 2, 0, c_white, 1);
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    }
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}