1 | if (init == 1) |
2 | { |
3 | if (i_ex(body_obj)) |
4 | { |
5 | with (body_obj) |
6 | instance_destroy(); |
7 | } |
8 | if (i_ex(target)) |
9 | { |
10 | with (target) |
11 | visible = 1; |
12 | target.x = endx; |
13 | target.y = endy; |
14 | } |
15 | } |