Deltarune (Chapter 2) script viewer

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gml_Object_obj_holemouse_block_clockwise_moveable_Create_0

(view raw script w/o annotations or w/e)
1
pushable = true;
2
image_speed = 0;
3
xpos = x;
4
ypos = y;
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reset = 0;
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con = 0;
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orientation = "left";
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movecourse = 0;
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movetimer = 0;
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myinteract = 0;
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image_xscale = 2;
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image_yscale = 2;
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flash = 0;
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flashtimer = 0;
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flashalpha = 0;
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if (room == room_dw_city_mice2)
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    pushable = false;