1 |
scr_enemy_object_initscr_enemy_object_initfunction scr_enemy_object_init()
{
becomeflash = 0;
flash = 0;
turnt = 0;
turns = 0;
talktimer = 0;
state = 0;
siner = 0;
fsiner = 0;
talked = 0;
attacked = 0;
hurt = 0;
hurttimer = 0;
hurtshake = 0;
shakex = 0;
acting = 0;
actcon = 0;
mywriter = 343249823;
acttimer = 0;
con = 0;
dodgetimer = 0;
fatal = 0;
candodge = 0;
mytarget = 0;
ambushed = 0;
firststrike = 0;
damage = -1;
grazepoints = -1;
timepoints = -1;
inv = -1;
target = -1;
grazed = -1;
grazetimer = -1;
element = "none";
acting = 0;
actingsus = 0;
actingnoe = 0;
actingral = 0;
actconsus = 0;
actconral = 0;
actconnoe = 0;
simulorderkri = -1;
simulordersus = -1;
simulorderral = -1;
simulordernoe = -1;
simultotal = 0;
simulboss = -1;
talkmax = 90;
mercymod = 0;
maxmercy = 100;
recruitable = 1;
freezable = 1;
recruitcount = 1;
sactionboxx = 0;
sactionboxy = 0;
hurtspriteoffx = 0;
hurtspriteoffy = 0;
image_xscale = 2;
image_yscale = 2;
image_speed = 0.2;
idlesprite = spr_diamond_knight_overworld;
hurtsprite = spr_diamond_knight_hurt;
sparedsprite = spr_diamond_knight_spared;
custombody = 0;
for (i = 0; i < 10; i++)
_charactsprite[i] = 382938298329;
depth = 90 - ((y - cameray()) / 50);
} (); |
2 |
instance_create(-1000, -1000, obj_boxingqueen_black_bg); |
3 |
instance_create(x, y, obj_3d_bg_effect); |
4 |
instance_create(x, y, o_boxingcontroller); |
5 |
instance_create(x, y, o_boxingqueen); |
6 |
with (obj_battleback) |
7 |
visible = false; |
8 |
init = 0; |
9 |
turn = 0; |
10 |
battlemsgtimer = 0; |
11 |
if (i_ex(obj_battlecontroller)) |
12 |
{ |
13 |
obj_battlecontroller.cantspare[0] = 1; |
14 |
cantspareinit = 1; |
15 |
} |
16 |
kris_save_hp = global.hp[1]; |
17 |
kris_save_max_hp = global.maxhp[1]; |
18 |
var hprecruit = 0; |
19 |
if (global.flag[254 starwalker] == 1) |
20 |
hprecruit += 5; |
21 |
if (global.flag[357 recruit_hacker] == 1) |
22 |
hprecruit += 5; |
23 |
if (global.flag[630 recruit_medic] == 1) |
24 |
hprecruit += 5; |
25 |
if (global.flag[631 recruit_poppup] == 1) |
26 |
hprecruit += 5; |
27 |
if (global.flag[632 recruit_tasque] == 1) |
28 |
hprecruit += 5; |
29 |
if (global.flag[633 recruit_plugboy] == 1) |
30 |
hprecruit += 5; |
31 |
if (global.flag[634 recruit_maus] == 1) |
32 |
hprecruit += 5; |
33 |
if (global.flag[635 recruit_viro] == 1) |
34 |
hprecruit += 5; |
35 |
if (global.flag[636 recruit_butler] == 1) |
36 |
hprecruit += 5; |
37 |
if (global.flag[640 recruit_www] == 1) |
38 |
hprecruit += 5; |
39 |
if (global.flag[642 recruit_task_manager] == 1) |
40 |
hprecruit += 5; |
41 |
if (global.flag[644 recruit_mauswheel] == 1) |
42 |
hprecruit += 5; |
43 |
if (hprecruit > 50) |
44 |
hprecruit = 50; |
45 |
global.hp[1] = 200 + hprecruit; |
46 |
global.maxhp[1] = 200 + hprecruit; |
47 |
global.charname[1] = stringsetloc(Thrash Machine"Thrash Machine", "obj_gigaqueen_enemy_slash_Create_0_gml_19_0" ); |
48 |
balloonorder = 0; |
49 |
ballooncon = 0; |
50 |
balloonend = 1; |
51 |
talkedcon = 0; |
52 |
playerhasntdodged = 0; |
53 |
playerhasntdodgedorder = 0; |
54 |
didntdodgethisturn = 0; |
55 |
didntpunchthisturn = 0; |
56 |
didntcounterthisturn = 0; |
57 |
recentphasetransition = 0; |
58 |
healcount = 0; |
59 |
haventusedspell = 1; |
60 |
init = 0; |
61 |
finalconvcon = 0; |
62 |
missleattack = 0; |
63 |
breathattack = 0; |
64 |
extradamage = 0; |
65 |
actpunchtext = 0; |
66 |
for (j = 0; j < 13; j += 1) |
67 |
items[j] = global.item[j]; |