1 | mySprite = spr_firework_explosion_shape1; |
2 | vspeed = random_range(-10, -8); |
3 | gravity = 0.25; |
4 | time = 0; |
5 | colorProfile = UnknownEnum.Value_1; |
6 | hue = irandom(255); |
7 | depth = 900000; |
8 | if (room == room_dw_city_postbaseball_1) |
9 | depth = 1100000; |
10 | snd_play(snd_firework_send); |
11 | |
12 | enum UnknownEnum |
13 | { |
14 | Value_1 = 1 |
15 | } |