Deltarune (Chapter 2) script viewer

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gml_Object_obj_fadingbullet_Draw_0

(view raw script w/o annotations or w/e)
1
if (timer >= lifetime)
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{
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    active = false;
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    image_alpha -= 0.1;
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    if (image_alpha <= 0)
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        instance_destroy();
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}
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draw_self();
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timer++;