Deltarune (Chapter 2) script viewer

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gml_Object_obj_dbullet_vert_Create_0

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1
scr_bullet_init
scr_bullet_init

function scr_bullet_init() { grazed = 0; grazetimer = 0; destroyonhit = 1; target = 0; inv = 60; damage = 10; element = 0; grazepoints = 1; timepoints = 1; active = 1; updateimageangle = 0; }
();
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grazepoints = 5;
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timepoints = 5;
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active = 0;
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if (y < (__view_get(e__VW.YView, 0) + 20))
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    y = __view_get(e__VW.YView, 0) + 20;
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if (y > (__view_get(e__VW.YView, 0) + 460))
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    y = __view_get(e__VW.YView, 0) + 460;
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dont = 1;
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difficulty = 1;
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times = 0;
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activetimer = 0;
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image_alpha = 0;
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if (!instance_exists(obj_heart))
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    instance_destroy();
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type = 0;
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enum e__VW
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{
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    XView,
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    YView,
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    WView,
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    HView,
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    Angle,
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    HBorder,
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    VBorder,
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    HSpeed,
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    VSpeed,
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    Object,
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    Visible,
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    XPort,
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    YPort,
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    WPort,
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    HPort,
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    Camera,
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    SurfaceID
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}