Deltarune (Chapter 2) script viewer

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gml_Object_obj_darkfountain_Create_0

(view raw script w/o annotations or w/e)
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siner = 0;
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bgsiner = 0;
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siner = 100;
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colcol = 0;
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hscroll = 0;
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eyebody = 1;
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adjust = 0;
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slowdown = 0;
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nowcolor = c_lime;
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if (global.chapter == 2)
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{
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    if (room == room_dw_mansion_fountain)
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    {
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        fountainbg = 
scr_marker
scr_marker

function
scr_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; } return thismarker; }
(0, 0, spr_whitepx_10);
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        fountainbg.image_xscale = 64;
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        fountainbg.image_yscale = 48;
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        fountainbg.depth = 2000000;
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    }
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}
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function change_fountain_color(arg0)
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{
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    if (room == room_cc_fountain)
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    {
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        __background_set_colour(arg0);
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        nowcolor = arg0;
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    }
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    else if (global.chapter == 2)
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    {
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        if (room == room_dw_mansion_fountain)
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        {
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            fountainbg.image_blend = arg0;
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            nowcolor = arg0;
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        }
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    }
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}