Deltarune (Chapter 2) script viewer

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gml_Object_obj_cybercity_balloon_cheese_Create_0

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siner = 0;
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mode = 0;
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remcameray = cameray();
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blend = 1;
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scr_depth
scr_depth

function scr_depth() { depth = 100000 - ((y * 10) + (sprite_height * 10)); }
();
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broken = 0;
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image_index = 0;
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image_speed = 0;
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breakable = 0;
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if (global.flag[447 broke_balloon_cheese] == 1)
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{
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    scr_forcefield
scr_forcefield

function scr_forcefield(arg0, arg1, arg2, arg3, arg4, arg5) { field = instance_create(arg0, arg1, obj_forcefield); field.image_xscale = arg2; field.image_yscale = arg3; field.skip = arg4; field.stayVisible = arg5; with (field) scr_depth(); return field; }
(3960, 280, 2, 6, 1, 0);
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    instance_destroy();
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}