Deltarune (Chapter 2) script viewer

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gml_Object_obj_cyber_teacup_parallaxer_Create_0

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1
siner = 0;
2
linesiner = 0;
3
init = 0;
4
room_scale = room_width / 20;
5
bg_y_pos = 0;
6
bg_x_pos = 0;
7
depth = 1005100;
8
sky_blue = merge_color(c_navy, c_black, 0.5);
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sky_blue_dark = merge_color(c_navy, c_black, 0.7);
10
sprite_init = false;
11
ground_height = 0;
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sky_height = 0;
13
starry_sky_height = 0;
14
stars_height = 0;