Deltarune (Chapter 2) script viewer

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gml_Object_obj_cyber_light_standalone_Draw_0

(view raw script w/o annotations or w/e)
1
draw_sprite_ext(sprite_index, image_index, x + wd, y, image_xscale * 2, image_yscale * 2, image_angle, c_teal, image_alpha - 0.4);
2
draw_sprite_ext(sprite_index, image_index, x + (wd / 2), y, image_xscale * 1.5, image_yscale * 1.5, image_angle, c_green, image_alpha - 0.2);
3
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);