1 |
grid_snap = 40; |
2 |
grid_mode = 1; |
3 |
move_mode = 1; |
4 |
actor_amount = 1; |
5 |
actor_selected = 0; |
6 |
hover_x = 0; |
7 |
hover_y = 0; |
8 |
step_current = 0; |
9 |
step_max = 0; |
10 |
make_effect_timer = 0; |
11 |
for (i = 0; i < 10; i++) |
12 |
{ |
13 |
actor_startx[i][0] = __view_get(e__VW.XView, 0) + (__view_get(e__VW.WView, 0) / 2); |
14 |
actor_starty[i][0] = __view_get(e__VW.YView, 0) + (__view_get(e__VW.HView, 0) / 2); |
15 |
actor_endx[i][0] = __view_get(e__VW.XView, 0) + (__view_get(e__VW.WView, 0) / 2); |
16 |
actor_endy[i][0] = __view_get(e__VW.YView, 0) + (__view_get(e__VW.HView, 0) / 2); |
17 |
actor_startfacing[i][0] = "d"; |
18 |
actor_endfacing[i][0] = "d"; |
19 |
actor_startsprite[i][0] = spr_susied_dark; |
20 |
actor_endsprite[i][0] = spr_susied_dark; |
21 |
actor_image[i][0] = 0; |
22 |
actor_animation_speed[i][0] = 0; |
23 |
actor_time[i][0] = 30; |
24 |
actor_visible[i][0] = 0; |
25 |
actor_scale[i][0] = 1 + global.darkzone; |
26 |
actor_move_style[i][0] = "cardinal"; |
27 |
actor_name[i] = "su"; |
28 |
actor_cardinal[i][0] = "d"; |
29 |
actor_cardinal_speed[i][0] = 3; |
30 |
} |
31 |
actor_visible[0][0] = 1; |
32 |
|
33 |
enum e__VW |
34 |
{ |
35 |
XView, |
36 |
YView, |
37 |
WView, |
38 |
HView, |
39 |
Angle, |
40 |
HBorder, |
41 |
VBorder, |
42 |
HSpeed, |
43 |
VSpeed, |
44 |
Object, |
45 |
Visible, |
46 |
XPort, |
47 |
YPort, |
48 |
WPort, |
49 |
HPort, |
50 |
Camera, |
51 |
SurfaceID |
52 |
} |