Deltarune (Chapter 2) script viewer

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gml_Object_obj_cutscene_delaywait_Create_0

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1
alarm[0] = 1;
gml_Object_obj_cutscene_delaywait_Alarm_0.gml

with (obj_cutscene_master) { if (cs_wait_custom) { waiting = 0; cs_wait_custom = false; } cs_wait_delay = false; } instance_destroy();