Deltarune (Chapter 2) script viewer

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gml_Object_obj_conveyorbelt_Create_0

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1
img = 0;
2
alarm[0]
 = 1;
gml_Object_obj_conveyorbelt_Alarm_0.gml

if (xspeed != 0) sprite_index = hsprite; if (yspeed != 0) sprite_index = vsprite;
3
image_speed = 0;