Deltarune (Chapter 2) script viewer

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gml_Object_obj_controller_mansion_traffic_old_Create_0

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carGen = 0;
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victory = false;
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con = 0;
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timer = 0;
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if (global.flag[370 solved_mansion_traffic] == 1)
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{
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    with (obj_traffic_car_generator)
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        instance_destroy();
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    with (obj_mouseTrigger)
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        instance_destroy();
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    instance_destroy();
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}