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gml_Object_obj_controller_dw_mansion_fire_paintings_Create_0

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suppress = 1;
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con = 0;
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if (global.flag[397 paintings_active] == 0)
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{
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    knockout = instance_create(480, 80, obj_marker);
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    knockout.sprite_index = spr_room_dw_mansion_fire_paintings_fakewall;
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    knockout.image_xscale = 2;
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    knockout.image_yscale = 2;
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    knockout.image_blend = c_black;
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    knockout.depth = obj_mainchara.depth + 800 + 40;
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    queen_wall = instance_create(480, 80, obj_marker);
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    queen_wall.sprite_index = spr_room_dw_mansion_fire_paintings_fakewall;
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    queen_wall.image_xscale = 2;
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    queen_wall.image_yscale = 2;
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    queen_wall.depth = obj_mainchara.depth + 800;
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    queen_monitor_frame = instance_create(480, 180, obj_marker);
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    queen_monitor_frame.sprite_index = spr_dw_mansion_monitor_frame_centerAnchor;
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    queen_monitor_frame.image_xscale = 2;
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    queen_monitor_frame.image_yscale = 2;
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    queen_monitor_frame.depth = queen_wall.depth - 10;
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    queen_monitor = instance_create(queen_monitor_frame.x, queen_monitor_frame.y, obj_queenmonitor);
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    queen_monitor.depth = queen_wall.depth - 5;
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}
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else
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{
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    con = 999;
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    suppress = 0;
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    bularea = instance_create(120, 280, obj_overworld_bulletarea);
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    bularea.image_xscale = 18;
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    bularea.image_yscale = 2;
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    with (obj_queenart_mona)
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        active = 1;
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}