Deltarune (Chapter 2) script viewer

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gml_Object_obj_controller_dw_mansion_east_2f_transformed_new_Step_0

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if (sidea == 0 && global.flag[395 opened_sidea_painting] == 1)
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{
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    layer_set_visible("TILES_SIDE_A", 1);
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    with (obj_solidblock_destructable)
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    {
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        if (flag == 1)
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            instance_destroy();
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    }
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    sidea = true;
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}
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if (sideb == 0 && global.flag[396 opened_sideb_painting] == 1)
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{
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    layer_set_visible("TILES_SIDE_B", 1);
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    with (obj_solidblock_destructable)
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    {
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        if (flag == 2)
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            instance_destroy();
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    }
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    sideb = true;
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}