Deltarune (Chapter 2) script viewer

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gml_Object_obj_controller_dw_mansion_bridges_Create_0

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chest = 0;
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chestSpawned = 0;
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timer = 0;
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if (global.flag[389 fought_bridge_werewire] == 1)
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{
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    chest = instance_create(1160, 280, obj_treasure_room);
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    chestSpawned = 1;
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}