1 | speed = random_range(10, 30); |
2 | friction = 2; |
3 | fallspeed = -random_range(20, 30); |
4 | siner = random(94.24777960769379); |
5 | image_blend = choose(#5555FF, #55FF55, #FF5555, c_aqua, c_orange); |
6 | height = 1; |
7 | airborne = true; |
8 | destroyOnLand = false; |
9 | falltime = 0; |
10 | init = false; |
11 | maxDepth = 800000; |
12 | fallFriction = friction; |
13 | maxy = 340; |
14 | shadow = -4; |
15 | image_xscale = 2; |
16 | image_yscale = 2; |