|
1
|
if (global.chapter == 1)
|
|
2
|
{
|
|
3
|
if (con == 1)
|
|
4
|
{
|
|
5
|
alarm[4] = 30; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
6
|
con = 1.5;
|
|
7
|
}
|
|
8
|
if (con == 2.5)
|
|
9
|
{
|
|
10
|
global.currentsong[0] = snd_init("mus_school.ogg");
|
|
11
|
global.fe = 0;
|
|
12
|
global.fc = 11;
|
|
13
|
global.typer = 20;
|
|
14
|
global.msg[0] = stringsetloc(Face 0* So,Delay 11 does everyone have a...Wait for inputClose Message"\\E0* So^1, does everyone have a.../%", "obj_classscene_slash_Step_0_gml_18_0" );
|
|
15
|
d = instance_create(0, 0, obj_dialoguer);
|
|
16
|
con = 3;
|
|
17
|
}
|
|
18
|
if (con == 3 && instance_exists(obj_dialoguer) == false)
|
|
19
|
{
|
|
20
|
snd_play(snd_dooropen);
|
|
21
|
with (door)
|
|
22
|
image_index = 1;
|
|
23
|
con = 4;
|
|
24
|
with (alphys)
|
|
25
|
sprite_index = spr_alphysr;
|
|
26
|
alarm[4] = 30; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
27
|
}
|
|
28
|
if (con == 5)
|
|
29
|
{
|
|
30
|
with (obj_mainchara)
|
|
31
|
{
|
|
32
|
fun = 1;
|
|
33
|
sprite_index = spr_krisd;
|
|
34
|
image_speed = 0.2;
|
|
35
|
vspeed = 2;
|
|
36
|
}
|
|
37
|
con = 6;
|
|
38
|
alarm[4] = 10; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
39
|
}
|
|
40
|
if (con == 7)
|
|
41
|
{
|
|
42
|
with (obj_mainchara)
|
|
43
|
{
|
|
44
|
image_index = 0;
|
|
45
|
vspeed = 0;
|
|
46
|
image_speed = 0;
|
|
47
|
}
|
|
48
|
with (door)
|
|
49
|
image_index = 0;
|
|
50
|
snd_play(snd_doorclose);
|
|
51
|
con = 8;
|
|
52
|
alarm[4] = 30; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
53
|
}
|
|
54
|
if (con == 9)
|
|
55
|
{
|
|
56
|
global.msg[0] = stringsetloc(Face 3* Oh... K-Kris...!Delay 11 * We thought you weren't coming today!Wait for input"\\E3* Oh... K-Kris...^1!&* We thought you weren't coming today!/", "obj_classscene_slash_Step_0_gml_64_0" );
|
|
57
|
global.msg[1] = stringsetloc(Face 0* We're doing group projects this month...Wait for input"\\E0* We're doing group projects this month.../", "obj_classscene_slash_Step_0_gml_65_0" );
|
|
58
|
global.msg[2] = stringsetloc(Face 6* Uhhhh...Delay 11 so,Delay 11 walk around and find a partner,Delay 11 ok?Wait for inputClose Message"\\E6* Uhhhh..^1. so^1, walk around and find a partner^1, ok?/%", "obj_classscene_slash_Step_0_gml_66_0" );
|
|
59
|
con = 10;
|
|
60
|
instance_create(0, 0, obj_dialoguer);
|
|
61
|
}
|
|
62
|
if (con == 10 && instance_exists(obj_dialoguer) == false)
|
|
63
|
{
|
|
64
|
mus_loop(global.currentsong[0]);
|
|
65
|
__view_set(e__VW.Object, 0, -4);
|
|
66
|
door_readable = instance_create(244, 51, obj_readable_room1);
|
|
67
|
alphys2 = alphys;
|
|
68
|
alphys = instance_create(alphys.x, alphys.y + alphys.sprite_height, obj_npc_facing);
|
|
69
|
with (alphys2)
|
|
70
|
instance_destroy();
|
|
71
|
doorsolid = instance_create(236, 52, obj_solidblock);
|
|
72
|
with (doorsolid)
|
|
73
|
image_xscale = 2;
|
|
74
|
with (door)
|
|
75
|
depth = 500000;
|
|
76
|
with (obj_mainchara)
|
|
77
|
fun = 0;
|
|
78
|
global.plot = 2;
|
|
79
|
global.interact = 0;
|
|
80
|
con = 11;
|
|
81
|
}
|
|
82
|
if (con == 20 && instance_exists(obj_dialoguer) == false)
|
|
83
|
{
|
|
84
|
global.interact = 1;
|
|
85
|
con = 21;
|
|
86
|
alarm[4] = 2; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
87
|
}
|
|
88
|
if (con == 21)
|
|
89
|
global.interact = 1;
|
|
90
|
if (con == 22)
|
|
91
|
{
|
|
92
|
global.typer = 13;
|
|
93
|
global.fc = 12;
|
|
94
|
global.fe = 3;
|
|
95
|
global.facing = 2;
|
|
96
|
global.msg[0] = stringsetloc(* Hey!Delay 11 What?Delay 11 No!Delay 11 * I do NOT approve this!Delay 11 * ABORT!!Wait for input"* Hey^1! What^1? No^1!&* I do NOT approve this^1!&* ABORT!!/", "obj_classscene_slash_Step_0_gml_111_0" );
|
|
97
|
global.msg[1] = stringsetloc(Sound NChar NFace 2* What?Delay 11 B-but Kris doesn't have a...Wait for input"\\TN\\FN\\E2* What^1? B-but Kris doesn't have a.../", "obj_classscene_slash_Step_0_gml_112_0" );
|
|
98
|
global.msg[2] = stringsetloc(Sound aChar aFace 1* Noelle,Delay 11 what were you saying?Wait for input"\\Ta\\Fa\\E1* Noelle^1, what were you saying?/", "obj_classscene_slash_Step_0_gml_113_0" );
|
|
99
|
global.msg[3] = stringsetloc(Sound BChar BFace 6* She was just saying we're FINE being alone!Wait for input"\\TB\\FB\\E6* She was just saying we're FINE being alone!/", "obj_classscene_slash_Step_0_gml_114_0" );
|
|
100
|
global.msg[4] = stringsetloc(Sound nChar NFace 3* A-actually,Delay 11 I just wanted to know if...Wait for input"\\Tn\\FN\\E3* A-actually^1, I just wanted to know if.../", "obj_classscene_slash_Step_0_gml_115_0" );
|
|
101
|
global.msg[5] = stringsetloc(Sound aChar aFace 6* Noelle,Delay 11 can you PLEASE SPEAK UP?Wait for inputClose Message"\\Ta\\Fa\\E6* Noelle^1, can you PLEASE SPEAK UP?/%", "obj_classscene_slash_Step_0_gml_116_0" );
|
|
102
|
con = 23;
|
|
103
|
instance_create(0, 0, obj_dialoguer);
|
|
104
|
}
|
|
105
|
if (con == 23 && instance_exists(obj_dialoguer) == false)
|
|
106
|
{
|
|
107
|
instance_create(0, 0, obj_shake);
|
|
108
|
snd_stop_all();
|
|
109
|
snd_free(global.currentsong[0]);
|
|
110
|
with (door)
|
|
111
|
{
|
|
112
|
image_index = 0;
|
|
113
|
image_speed = 0.5;
|
|
114
|
sprite_index = spr_classdoorslam;
|
|
115
|
depth = 5000;
|
|
116
|
}
|
|
117
|
sus = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (237, 24, spr_susied_plain);
|
|
118
|
with (sus)
|
|
119
|
scr_depthscr_depth
function scr_depth()
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
} ();
|
|
120
|
con = 24;
|
|
121
|
alarm[4] = 4; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
122
|
with (doorsolid)
|
|
123
|
instance_destroy();
|
|
124
|
}
|
|
125
|
if (con == 25)
|
|
126
|
{
|
|
127
|
snd_play(snd_impact);
|
|
128
|
alphys2 = alphys;
|
|
129
|
alphys = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (alphys.x, alphys.y, spr_alphysr_shock);
|
|
130
|
with (alphys)
|
|
131
|
scr_depthscr_depth
function scr_depth()
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
} ();
|
|
132
|
with (alphys2)
|
|
133
|
instance_destroy();
|
|
134
|
con = 26;
|
|
135
|
alarm[4] = 6; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
136
|
}
|
|
137
|
if (con == 27)
|
|
138
|
{
|
|
139
|
with (door)
|
|
140
|
{
|
|
141
|
image_speed = 0;
|
|
142
|
depth = 500000;
|
|
143
|
}
|
|
144
|
con = 32;
|
|
145
|
alarm[4] = 50; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
146
|
}
|
|
147
|
if (con == 29 && instance_exists(obj_dialoguer) == false)
|
|
148
|
{
|
|
149
|
with (sus)
|
|
150
|
{
|
|
151
|
image_speed = 0.1;
|
|
152
|
vspeed = 0.5;
|
|
153
|
}
|
|
154
|
con = 30;
|
|
155
|
alarm[4] = 40; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
156
|
}
|
|
157
|
if (con == 31)
|
|
158
|
{
|
|
159
|
with (sus)
|
|
160
|
{
|
|
161
|
image_index = 0;
|
|
162
|
image_speed = 0;
|
|
163
|
vspeed = 0;
|
|
164
|
}
|
|
165
|
con = 34;
|
|
166
|
alarm[4] = 30; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
167
|
}
|
|
168
|
if (con == 33)
|
|
169
|
{
|
|
170
|
global.fe = 2;
|
|
171
|
global.fc = 11;
|
|
172
|
global.typer = 22;
|
|
173
|
global.msg[0] = stringsetloc(* H...Delay 11 * Hi,Delay 11 SUSIE.Wait for inputClose Message"* H..^1.&* Hi^1, SUSIE./%", "obj_classscene_slash_Step_0_gml_194_0" );
|
|
174
|
instance_create(0, 0, obj_dialoguer);
|
|
175
|
con = 28;
|
|
176
|
alarm[4] = 20; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
177
|
}
|
|
178
|
if (con == 35)
|
|
179
|
{
|
|
180
|
global.fc = 1;
|
|
181
|
global.fe = 0;
|
|
182
|
global.typer = 10;
|
|
183
|
global.msg[0] = stringsetloc(* ...Wait for input"* .../", "obj_classscene_slash_Step_0_gml_207_0" );
|
|
184
|
global.msg[1] = stringsetloc(* ... am I late?Wait for input"* ... am I late?/", "obj_classscene_slash_Step_0_gml_208_0" );
|
|
185
|
global.msg[2] = stringsetloc(Sound aChar aFace 4* Ohh,Delay 11 n-no!Delay 11 * You're fine!Delay 11 * W-we were just,Delay 11 uh...Wait for input"\\Ta\\Fa\\E4* Ohh^1, n-no^1!&* You're fine^1!&* W-we were just^1, uh.../", "obj_classscene_slash_Step_0_gml_209_0" );
|
|
186
|
global.msg[3] = stringsetloc(Face 5* Ch-choosing partners for the next group project,Delay 11 and...Wait for input"\\E5* Ch-choosing partners for the next group project^1, and.../", "obj_classscene_slash_Step_0_gml_210_0" );
|
|
187
|
global.msg[4] = stringsetloc(Face 6* Ummm,Delay 11 Susie,Delay 11 you're with Kris!Wait for input"\\E6* Ummm^1, Susie^1, you're with Kris!/", "obj_classscene_slash_Step_0_gml_211_0" );
|
|
188
|
scr_susfacescr_susface
function scr_susface(arg0, arg1)
{
global.msg[arg0] = stringsetsubloc("\\TX \\F0 \\E~1 \\FS \\TS %", string(arg1), "scr_susface_slash_scr_susface_gml_1_0");
} (5, 0);
|
|
189
|
global.msg[6] = stringsetloc(* ...Wait for input"* .../", "obj_classscene_slash_Step_0_gml_213_0" );
|
|
190
|
global.msg[7] = stringsetloc(* ... great.Wait for inputClose Message"* ... great./%", "obj_classscene_slash_Step_0_gml_214_0" );
|
|
191
|
con = 36;
|
|
192
|
instance_create(0, 0, obj_dialoguer);
|
|
193
|
}
|
|
194
|
if (con == 36 && instance_exists(obj_dialoguer) == false)
|
|
195
|
{
|
|
196
|
con = 37;
|
|
197
|
alarm[4] = 40; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
198
|
with (alphys)
|
|
199
|
sprite_index = spr_alphysd;
|
|
200
|
}
|
|
201
|
if (con == 38)
|
|
202
|
{
|
|
203
|
global.fc = 11;
|
|
204
|
global.typer = 20;
|
|
205
|
global.fe = 6;
|
|
206
|
global.msg[0] = stringsetloc(Face 5* ...Wait for input"\\E5* .../", "obj_classscene_slash_Step_0_gml_234_0" );
|
|
207
|
global.msg[1] = stringsetloc(Face 6* N-now that everyone's here,Delay 11 I'll write the assignment!Wait for inputClose Message"\\E6* N-now that everyone's here^1, I'll write the assignment!/%", "obj_classscene_slash_Step_0_gml_235_0" );
|
|
208
|
instance_create(0, 0, obj_dialoguer);
|
|
209
|
con = 39;
|
|
210
|
}
|
|
211
|
if (con == 39 && instance_exists(obj_dialoguer) == false)
|
|
212
|
{
|
|
213
|
with (alphys)
|
|
214
|
{
|
|
215
|
sprite_index = spr_alphysr;
|
|
216
|
hspeed = 3;
|
|
217
|
image_speed = 0.2;
|
|
218
|
}
|
|
219
|
con = 40;
|
|
220
|
alarm[4] = 26; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
221
|
}
|
|
222
|
if (con == 41)
|
|
223
|
{
|
|
224
|
with (alphys)
|
|
225
|
{
|
|
226
|
sprite_index = spr_alphysu;
|
|
227
|
image_index = 0;
|
|
228
|
image_speed = 0;
|
|
229
|
hspeed = 0;
|
|
230
|
}
|
|
231
|
con = 42;
|
|
232
|
alarm[4] = 30; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
233
|
}
|
|
234
|
if (con == 43)
|
|
235
|
{
|
|
236
|
global.msg[0] = stringsetloc(* ...Wait for inputClose Message"* .../%", "obj_classscene_slash_Step_0_gml_267_0" );
|
|
237
|
con = 44;
|
|
238
|
instance_create(0, 0, obj_dialoguer);
|
|
239
|
}
|
|
240
|
if (con == 44 && instance_exists(obj_dialoguer) == false)
|
|
241
|
{
|
|
242
|
con = 45;
|
|
243
|
with (alphys)
|
|
244
|
sprite_index = spr_alphysl;
|
|
245
|
con = 46;
|
|
246
|
alarm[4] = 20; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
247
|
}
|
|
248
|
if (con == 47)
|
|
249
|
{
|
|
250
|
with (alphys)
|
|
251
|
sprite_index = spr_alphysr;
|
|
252
|
con = 48;
|
|
253
|
alarm[4] = 20; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
254
|
}
|
|
255
|
if (con == 49)
|
|
256
|
{
|
|
257
|
with (alphys)
|
|
258
|
sprite_index = spr_alphysd;
|
|
259
|
con = 50;
|
|
260
|
alarm[4] = 30; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
261
|
}
|
|
262
|
if (con == 51)
|
|
263
|
{
|
|
264
|
global.fe = 8;
|
|
265
|
global.msg[0] = stringsetloc(* Uh...Delay 11 * H-has anyone seen the chalk?Wait for input"* Uh..^1.&* H-has anyone seen the chalk?/", "obj_classscene_slash_Step_0_gml_298_0" );
|
|
266
|
global.msg[1] = stringsetloc(Face 4* This is the third time it's gone missing,Delay 11 and...Wait for input"\\E4* This is the third time it's gone missing^1, and.../", "obj_classscene_slash_Step_0_gml_299_0" );
|
|
267
|
global.msg[2] = stringsetloc(Face 9* Y-you all know I can't start class without some!Wait for inputClose Message"\\E9* Y-you all know I can't start class without some!/%", "obj_classscene_slash_Step_0_gml_300_0" );
|
|
268
|
global.msg[3] = stringsetloc(Char NSound NFace 1* Ummm,Delay 11 there might be a box in the supply closet...Wait for input"\\FN\\TN\\E1* Ummm^1, there might be a box in the supply closet.../", "obj_classscene_slash_Step_0_gml_302_0" );
|
|
269
|
global.msg[4] = stringsetloc(Face 0* Do you want me to - Close Message"\\E0* Do you want me to - %", "obj_classscene_slash_Step_0_gml_303_0" );
|
|
270
|
global.msg[5] = stringsetloc(Sound aChar aFace 6* G-good idea,Delay 11 Noelle!Delay 11 * Susie,Delay 11 s-since you came in last...Wait for input"\\Ta\\Fa\\E6* G-good idea^1, Noelle^1!&* Susie^1, s-since you came in last.../", "obj_classscene_slash_Step_0_gml_304_0" );
|
|
271
|
global.msg[6] = stringsetloc(Face 7* Can you go get that for me...?Wait for input"\\E7* Can you go get that for me...?/", "obj_classscene_slash_Step_0_gml_305_0" );
|
|
272
|
global.msg[7] = stringsetloc(Char SSound SFace 0* ...Wait for input"\\FS\\TS\\E0* .../", "obj_classscene_slash_Step_0_gml_306_0" );
|
|
273
|
global.msg[8] = stringsetloc(* ... whatever.Wait for inputClose MessageClose Message"* ... whatever./%%", "obj_classscene_slash_Step_0_gml_307_0" );
|
|
274
|
instance_create(0, 0, obj_dialoguer);
|
|
275
|
con = 51.1;
|
|
276
|
}
|
|
277
|
if (con == 51.1 && d_ex() == 0)
|
|
278
|
{
|
|
279
|
with (alphys)
|
|
280
|
sprite_index = spr_alphysd;
|
|
281
|
con = 50.2;
|
|
282
|
alarm[4] = 90; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
283
|
}
|
|
284
|
if (con == 51.2)
|
|
285
|
{
|
|
286
|
with (alphys)
|
|
287
|
sprite_index = spr_alphysd;
|
|
288
|
global.fe = 6;
|
|
289
|
global.msg[0] = stringsetloc(* H-how about this?Delay 11 * If no one speaks up...Wait for input"* H-how about this^1?&* If no one speaks up.../", "obj_classscene_slash_Step_0_gml_323_0" );
|
|
290
|
global.msg[1] = stringsetloc(* E-everyone gets in trouble!Wait for inputClose Message"* E-everyone gets in trouble!/%", "obj_classscene_slash_Step_0_gml_324_0" );
|
|
291
|
con = 51.3;
|
|
292
|
instance_create(0, 0, obj_dialoguer);
|
|
293
|
}
|
|
294
|
if (con == 51.3 && d_ex() == 0)
|
|
295
|
{
|
|
296
|
with (alphys)
|
|
297
|
sprite_index = spr_alphysr;
|
|
298
|
con = 50.4;
|
|
299
|
alarm[4] = 90; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
300
|
}
|
|
301
|
if (con == 51.4)
|
|
302
|
{
|
|
303
|
with (alphys)
|
|
304
|
sprite_index = spr_alphysd;
|
|
305
|
global.fe = 9;
|
|
306
|
global.msg[0] = stringsetloc(* A...Delay 11 Anyone?Delay 11 * P...Delay 11 please?Wait for input"* A..^1. Anyone^1?&* P..^1. please?/", "obj_classscene_slash_Step_0_gml_340_0" );
|
|
307
|
global.msg[1] = stringsetloc(Char NSound NFace 1* Hey,Delay 11 there might be a box in the supply closet...Wait for input"\\FN\\TN\\E1* Hey^1, there might be a box in the supply closet.../", "obj_classscene_slash_Step_0_gml_341_0" );
|
|
308
|
global.msg[2] = stringsetloc(Face 0* Miss Alphys,Delay 11 why don't Susie and I...Wait for input"\\E0* Miss Alphys^1, why don't Susie and I.../", "obj_classscene_slash_Step_0_gml_342_0" );
|
|
309
|
global.msg[3] = stringsetloc(Sound aChar aFace 6* G-good idea,Delay 11 Noelle!Delay 11 * Susie,Delay 11 s-since you came in last...Wait for input"\\Ta\\Fa\\E6* G-good idea^1, Noelle^1!&* Susie^1, s-since you came in last.../", "obj_classscene_slash_Step_0_gml_343_0" );
|
|
310
|
global.msg[4] = stringsetloc(Face 7* Why don't you go get it for me...?Wait for input"\\E7* Why don't you go get it for me...?/", "obj_classscene_slash_Step_0_gml_344_0" );
|
|
311
|
global.msg[5] = stringsetloc(Char SSound SFace 0* ...Wait for input"\\FS\\TS\\E0* .../", "obj_classscene_slash_Step_0_gml_345_0" );
|
|
312
|
global.msg[6] = stringsetloc(* ... whatever.Wait for inputClose MessageClose Message"* ... whatever./%%", "obj_classscene_slash_Step_0_gml_346_0" );
|
|
313
|
instance_create(0, 0, obj_dialoguer);
|
|
314
|
con = 52;
|
|
315
|
}
|
|
316
|
if (con == 52)
|
|
317
|
{
|
|
318
|
if (instance_exists(obj_writer))
|
|
319
|
{
|
|
320
|
if (obj_writer.msgno == 4)
|
|
321
|
{
|
|
322
|
with (alphys)
|
|
323
|
sprite_index = spr_alphysr;
|
|
324
|
}
|
|
325
|
}
|
|
326
|
}
|
|
327
|
if (con == 52 && instance_exists(obj_dialoguer) == false)
|
|
328
|
{
|
|
329
|
with (sus)
|
|
330
|
{
|
|
331
|
vspeed = -1;
|
|
332
|
sprite_index = spr_susieu;
|
|
333
|
image_speed = 0.2;
|
|
334
|
}
|
|
335
|
con = 53;
|
|
336
|
alarm[4] = 15; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
337
|
}
|
|
338
|
if (con == 54)
|
|
339
|
{
|
|
340
|
with (sus)
|
|
341
|
instance_destroy();
|
|
342
|
instance_create(0, 0, obj_shake);
|
|
343
|
snd_play(snd_impact);
|
|
344
|
with (door)
|
|
345
|
image_index = 0;
|
|
346
|
con = 55;
|
|
347
|
alarm[4] = 50; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
348
|
}
|
|
349
|
if (con == 56)
|
|
350
|
{
|
|
351
|
with (sus)
|
|
352
|
instance_destroy();
|
|
353
|
with (alphys)
|
|
354
|
sprite_index = spr_alphysd;
|
|
355
|
global.fc = 11;
|
|
356
|
global.typer = 20;
|
|
357
|
global.fe = 4;
|
|
358
|
global.msg[0] = stringsetloc(Face 4* And K... Kris...Delay 11 * Can you go with her and make sure she...Wait for input"\\E4* And K... Kris..^1.&* Can you go with her and make sure she.../", "obj_classscene_slash_Step_0_gml_398_0" );
|
|
359
|
global.msg[1] = stringsetloc(Face 9* Um,Delay 11 actually gets it?Delay 11 * And,Delay 11 um,Delay 11 stays out of trouble...?Wait for input"\\E9* Um^1, actually gets it^1?&* And^1, um^1, stays out of trouble...?/", "obj_classscene_slash_Step_0_gml_399_0" );
|
|
360
|
global.msg[2] = stringsetloc(Face 6* Thanks Kris!Delay 11 * See you later!Wait for inputClose Message"\\E6* Thanks Kris^1!&* See you later!/%", "obj_classscene_slash_Step_0_gml_400_0" );
|
|
361
|
instance_create(0, 0, obj_dialoguer);
|
|
362
|
con = 57;
|
|
363
|
}
|
|
364
|
if (con == 57 && instance_exists(obj_dialoguer) == false)
|
|
365
|
{
|
|
366
|
with (door_readable)
|
|
367
|
instance_destroy();
|
|
368
|
doorb = instance_create(242, 51, obj_doorB);
|
|
369
|
global.plot = 3;
|
|
370
|
global.facing = 0;
|
|
371
|
alphys2 = alphys;
|
|
372
|
alphys = instance_create(alphys.x, alphys.y + alphys.sprite_height, obj_npc_facing);
|
|
373
|
with (obj_npc_facing)
|
|
374
|
talked = 0;
|
|
375
|
with (alphys2)
|
|
376
|
instance_destroy();
|
|
377
|
with (doorsolid)
|
|
378
|
instance_destroy();
|
|
379
|
global.interact = 0;
|
|
380
|
con = 58;
|
|
381
|
}
|
|
382
|
}
|
|
383
|
if (global.chapter == 2)
|
|
384
|
{
|
|
385
|
if (con == 1)
|
|
386
|
{
|
|
387
|
susie_fake = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (145, 170, spr_susieu);
|
|
388
|
with (susie_fake)
|
|
389
|
scr_depthscr_depth
function scr_depth()
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
} ();
|
|
390
|
alphys.x = 130;
|
|
391
|
alphys.y = 46;
|
|
392
|
alphys.sprite_index = spr_alphysd;
|
|
393
|
alarm[4] = 30; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
394
|
con = 1.5;
|
|
395
|
}
|
|
396
|
if (con == 2.5)
|
|
397
|
{
|
|
398
|
global.currentsong[0] = snd_init("mus_school.ogg");
|
|
399
|
con = 3;
|
|
400
|
}
|
|
401
|
if (con == 3 && instance_exists(obj_dialoguer) == false)
|
|
402
|
{
|
|
403
|
snd_play(snd_dooropen);
|
|
404
|
with (door)
|
|
405
|
image_index = 1;
|
|
406
|
con = 4;
|
|
407
|
with (alphys)
|
|
408
|
sprite_index = spr_alphysr;
|
|
409
|
alarm[4] = 15; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
410
|
}
|
|
411
|
if (con == 5)
|
|
412
|
{
|
|
413
|
with (obj_mainchara)
|
|
414
|
{
|
|
415
|
fun = 1;
|
|
416
|
sprite_index = spr_krisd;
|
|
417
|
image_speed = 0.2;
|
|
418
|
vspeed = 2;
|
|
419
|
}
|
|
420
|
con = 6;
|
|
421
|
alarm[4] = 10; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
422
|
}
|
|
423
|
if (con == 7)
|
|
424
|
{
|
|
425
|
with (obj_mainchara)
|
|
426
|
{
|
|
427
|
image_index = 0;
|
|
428
|
vspeed = 0;
|
|
429
|
image_speed = 0;
|
|
430
|
}
|
|
431
|
with (door)
|
|
432
|
image_index = 0;
|
|
433
|
snd_play(snd_doorclose);
|
|
434
|
con = 8;
|
|
435
|
alarm[4] = 30; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
436
|
}
|
|
437
|
if (con == 9)
|
|
438
|
{
|
|
439
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("alphys");
|
|
440
|
msgsetloc(0, Face 0* Kris,Delay 11 there you are!Wait for input"\\E0* Kris^1, there you are!/", "obj_classscene_slash_Step_0_gml_493_0" );
|
|
441
|
msgnextloc(Face A* (Even Susie showed up before you,Delay 11 eheh...)Wait for inputClose Message"\\EA* (Even Susie showed up before you^1, eheh...)/%", "obj_classscene_slash_Step_0_gml_494_0" );
|
|
442
|
alttalk = 0;
|
|
443
|
if (global.flag[201 solved_eye_puzzle] == 1 && global.flag[269 talked_to_alphys] == 0)
|
|
444
|
{
|
|
445
|
alttalk = 1;
|
|
446
|
msgsetloc(0, Face 3* (Kris!Delay 11 You're okay!!)Wait for input"\\E3* (Kris^1! You're okay!!)/", "obj_classscene_slash_Step_0_gml_500_0" );
|
|
447
|
msgnextloc(Face 9* (I was really worried after you disappeared yesterday...)Wait for input"\\E9* (I was really worried after you disappeared yesterday...)/", "obj_classscene_slash_Step_0_gml_501_0" );
|
|
448
|
msgnextloc(Face 0* (I guess we can talk about that after class.)Wait for inputClose Message"\\E0* (I guess we can talk about that after class.)/%", "obj_classscene_slash_Step_0_gml_502_0" );
|
|
449
|
}
|
|
450
|
con = 10;
|
|
451
|
instance_create(0, 0, obj_dialoguer);
|
|
452
|
}
|
|
453
|
if (con == 10 && instance_exists(obj_dialoguer) == false)
|
|
454
|
{
|
|
455
|
global.currentsong[1] = mus_loop(global.currentsong[0]);
|
|
456
|
scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
457
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
458
|
su = 1;
|
|
459
|
su_actor = instance_create(susie_fake.x, susie_fake.y, obj_actor);
|
|
460
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (su, su_actor, "susie");
|
|
461
|
su_actor.sprite_index = spr_susieu;
|
|
462
|
with (susie_fake)
|
|
463
|
visible = 0;
|
|
464
|
al = 2;
|
|
465
|
al_actor = instance_create(alphys.x, alphys.y, obj_actor);
|
|
466
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (al, al_actor, "alphys");
|
|
467
|
al_actor.sprite_index = spr_alphysd;
|
|
468
|
with (alphys)
|
|
469
|
visible = 0;
|
|
470
|
no = 3;
|
|
471
|
no_actor = instance_create(noelle_npc.x, noelle_npc.y, obj_actor);
|
|
472
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (no, no_actor, "noelle");
|
|
473
|
no_actor.sprite_index = spr_noelle_walk_up_lw;
|
|
474
|
no_actor.specialsprite[0] = spr_cutscene_02b_noelle_raise_hand;
|
|
475
|
with (noelle_npc)
|
|
476
|
visible = 0;
|
|
477
|
be = 4;
|
|
478
|
be_actor = instance_create(berdly_npc.x, berdly_npc.y, obj_actor);
|
|
479
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (be, be_actor, "berdly");
|
|
480
|
be_actor.sprite_index = spr_berdly_walk_up_lw;
|
|
481
|
be_actor.specialsprite[0] = spr_cutscene_02b_berdly_book_point;
|
|
482
|
with (berdly_npc)
|
|
483
|
visible = 0;
|
|
484
|
con = 11;
|
|
485
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (0);
|
|
486
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("d", 3, 10);
|
|
487
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("l", 3, 20);
|
|
488
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("d", 3, 22);
|
|
489
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("l", 3, 13);
|
|
490
|
c_specialspritec_specialsprite
function c_specialsprite(arg0)
{
c_cmd("specialsprite", arg0, 0, 0, 0);
} (2);
|
|
491
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
492
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
493
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
494
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
495
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (1);
|
|
496
|
c_shakec_shake
function c_shake()
{
c_cmd("shake", 0, 0, 0, 0);
} ();
|
|
497
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_impact);
|
|
498
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
499
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (0);
|
|
500
|
c_msgsidec_msgside
function c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
} ("top");
|
|
501
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
502
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* (Hey,Delay 11 Kris!)Wait for input"\\E2* (Hey^1, Kris!)/", "obj_classscene_slash_Step_0_gml_566_0" );
|
|
503
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 0* (...Delay 11 if I knew you were gonna be late...)Wait for input"\\E0* (..^1. if I knew you were gonna be late...)/", "obj_classscene_slash_Step_0_gml_567_0" );
|
|
504
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 3* (I wouldna showed up on time.)Wait for inputClose Message"\\E3* (I wouldna showed up on time.)/%", "obj_classscene_slash_Step_0_gml_568_0" );
|
|
505
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
506
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
507
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
508
|
c_msgsidec_msgside
function c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
} ("bottom");
|
|
509
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("alphys");
|
|
510
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 9* Susie,Delay 11 please don't kick your desk.Wait for input"\\E9* Susie^1, please don't kick your desk./", "obj_classscene_slash_Step_0_gml_574_0" );
|
|
511
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 4* Treat school property,Delay 11 like you'd treat people.Wait for inputClose Message"\\E4* Treat school property^1, like you'd treat people./%", "obj_classscene_slash_Step_0_gml_575_0" );
|
|
512
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
513
|
c_msgsidec_msgside
function c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
} ("top");
|
|
514
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
515
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 0* ....Wait for input"\\E0* ..../", "obj_classscene_slash_Step_0_gml_579_0" );
|
|
516
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* Okay.Wait for input"\\E1* Okay./", "obj_classscene_slash_Step_0_gml_580_0" );
|
|
517
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 2* Next time I'll aim for the vitals.Wait for inputClose Message"\\E2* Next time I'll aim for the vitals./%", "obj_classscene_slash_Step_0_gml_581_0" );
|
|
518
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
519
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_suslaugh);
|
|
520
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
521
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
522
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_laugh_lw);
|
|
523
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
524
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (45);
|
|
525
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
526
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (1);
|
|
527
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
528
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (al);
|
|
529
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_alphysl_unhappy);
|
|
530
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
531
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
532
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_alphysr_unhappy);
|
|
533
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
534
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
535
|
c_msgsidec_msgside
function c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
} ("bottom");
|
|
536
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("alphys");
|
|
537
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 9* Th...Delay 11 That's not what I...Wait for inputClose Message"\\E9* Th..^1. That's not what I.../%", "obj_classscene_slash_Step_0_gml_602_0" );
|
|
538
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
539
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
540
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("alphys");
|
|
541
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 5* In any case,Delay 11 good morning,Delay 11 Class!Wait for input"\\E5* In any case^1, good morning^1, Class!/", "obj_classscene_slash_Step_0_gml_606_0" );
|
|
542
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 7* We have a lot to go over today...Wait for input"\\E7* We have a lot to go over today.../", "obj_classscene_slash_Step_0_gml_607_0" );
|
|
543
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 6* First,Delay 11 we're starting the reading from page 142!Wait for input"\\E6* First^1, we're starting the reading from page 142!/", "obj_classscene_slash_Step_0_gml_608_0" );
|
|
544
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 4* Any...Delay 11 any volunteers?Wait for inputClose Message"\\E4* Any..^1. any volunteers?/%", "obj_classscene_slash_Step_0_gml_609_0" );
|
|
545
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
546
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
547
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (no);
|
|
548
|
c_specialspritec_specialsprite
function c_specialsprite(arg0)
{
c_cmd("specialsprite", arg0, 0, 0, 0);
} (0);
|
|
549
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("noelle");
|
|
550
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* Umm,Delay 11 I...Delay 11 I guess I could read the...Wait for inputClose Message"\\E2* Umm^1, I..^1. I guess I could read the.../%", "obj_classscene_slash_Step_0_gml_616_0" );
|
|
551
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
552
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_noelle_walk_right_lw);
|
|
553
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
554
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (4);
|
|
555
|
c_autodepthc_autodepth
function c_autodepth(arg0)
{
c_cmd("autodepth", arg0, 0, 0, 0);
} (0);
|
|
556
|
c_soundplay_xc_soundplay_x
function c_soundplay_x(arg0, arg1, arg2)
{
c_cmd("soundplay", arg0, arg1, arg2, 0);
} (snd_escaped, 1, 1.6);
|
|
557
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("u", 3, 10);
|
|
558
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
559
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
560
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 1* Ah,Delay 11 trouble yourself not,Delay 11 Noelle!Wait for input"\\E1* Ah^1, trouble yourself not^1, Noelle!/", "obj_classscene_slash_Step_0_gml_626_0" );
|
|
561
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 2* I will valiantly take this blow of humiliation!!Wait for input"\\E2* I will valiantly take this blow of humiliation!!/", "obj_classscene_slash_Step_0_gml_627_0" );
|
|
562
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("noelle", 3);
|
|
563
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 3* Umm,Delay 11 t-that's OK,Delay 11 I can...Wait for inputClose Message"\\E3* Umm^1, t-that's OK^1, I can.../%", "obj_classscene_slash_Step_0_gml_629_0" );
|
|
564
|
c_talkc_talk
function c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
} ();
|
|
565
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
566
|
c_waittalkc_waittalk
function c_waittalk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
} ();
|
|
567
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (be);
|
|
568
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
569
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (139, 84);
|
|
570
|
c_specialspritec_specialsprite
function c_specialsprite(arg0)
{
c_cmd("specialsprite", arg0, 0, 0, 0);
} (0);
|
|
571
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (no);
|
|
572
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_noelle_walk_up_lw);
|
|
573
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
574
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 0* A-HEM.Wait for input"\\E0* A-HEM./", "obj_classscene_slash_Step_0_gml_643_0" );
|
|
575
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* "Page 142."Wait for input"\\E1* \"Page 142.\"/", "obj_classscene_slash_Step_0_gml_644_0" );
|
|
576
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 3* "It was the best of times,Delay 11 it was the worst of times,Delay 11"Wait for input"\\E3* \"It was the best of times^1, it was the worst of times^1,\"/", "obj_classscene_slash_Step_0_gml_645_0" );
|
|
577
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 4* "Times-a pretty good. Times-a pretty bad."Wait for input"\\E4* \"Times-a pretty good. Times-a pretty bad.\"/", "obj_classscene_slash_Step_0_gml_646_0" );
|
|
578
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 2* "Mediocre times. Iffy times. So-so times..."Wait for inputClose Message"\\E2* \"Mediocre times. Iffy times. So-so times...\"/%", "obj_classscene_slash_Step_0_gml_647_0" );
|
|
579
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
580
|
c_mus2c_mus2
function c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
} ("volume", 0, 60);
|
|
581
|
c_fadeoutc_fadeout
function c_fadeout(arg0)
{
c_cmd("fadeout", arg0, 0, 0, 0);
} (60);
|
|
582
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("none");
|
|
583
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
584
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * Listening to this,Delay 11 your eyes began to close automatically...Wait for inputClose Message"* Listening to this^1, your eyes began to close automatically.../%", "obj_classscene_slash_Step_0_gml_653_0" );
|
|
585
|
c_talkc_talk
function c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
} ();
|
|
586
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
587
|
c_waittalkc_waittalk
function c_waittalk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
} ();
|
|
588
|
c_musc_mus
function c_mus(arg0)
{
c_cmd("mus", arg0, 0, 0, 0);
} ("free");
|
|
589
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
590
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_doorclose);
|
|
591
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
592
|
}
|
|
593
|
if (customconb == 1)
|
|
594
|
{
|
|
595
|
customtimer++;
|
|
596
|
if (customtimer >= 30)
|
|
597
|
{
|
|
598
|
customtimer = 0;
|
|
599
|
customconb = 2;
|
|
600
|
customcon = 0;
|
|
601
|
with (obj_actor)
|
|
602
|
image_speed = 0;
|
|
603
|
with (obj_npc_facing)
|
|
604
|
image_speed = 0;
|
|
605
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
606
|
}
|
|
607
|
}
|
|
608
|
if (con == 11 && !instance_exists(obj_cutscene_master))
|
|
609
|
{
|
|
610
|
with (obj_actor)
|
|
611
|
visible = 0;
|
|
612
|
with (obj_npc_facing)
|
|
613
|
instance_destroy();
|
|
614
|
with (obj_tem_school)
|
|
615
|
instance_destroy();
|
|
616
|
with (obj_actor)
|
|
617
|
{
|
|
618
|
if (name == "alphys")
|
|
619
|
{
|
|
620
|
visible = 1;
|
|
621
|
sprite_index = rsprite;
|
|
622
|
}
|
|
623
|
}
|
|
624
|
with (obj_fadeout)
|
|
625
|
instance_destroy();
|
|
626
|
with (obj_mainchara)
|
|
627
|
{
|
|
628
|
fun = 0;
|
|
629
|
y += 8;
|
|
630
|
}
|
|
631
|
conwait = 0;
|
|
632
|
con = 13;
|
|
633
|
alarm[4] = 15; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
634
|
global.facing = 2;
|
|
635
|
}
|
|
636
|
if (con == 13)
|
|
637
|
global.facing = 2;
|
|
638
|
if (con == 14)
|
|
639
|
{
|
|
640
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("alphys");
|
|
641
|
msgsetloc(0, Face 7* Have a nice day,Delay 11 everyone!Wait for input"\\E7* Have a nice day^1, everyone!/", "obj_classscene_slash_Step_0_gml_715_0" );
|
|
642
|
msgnextloc(Face 9* And P-PLEASE!Delay 11 Remember your group projects!Wait for inputClose Message"\\E9* And P-PLEASE^1! Remember your group projects!/%", "obj_classscene_slash_Step_0_gml_716_0" );
|
|
643
|
d = d_make();
|
|
644
|
d.side = 1;
|
|
645
|
con = 15;
|
|
646
|
}
|
|
647
|
if (con == 15 && !d_ex())
|
|
648
|
{
|
|
649
|
with (al_actor)
|
|
650
|
scr_emotescr_emote
function scr_emote()
{
__dmult = 1 + global.darkzone;
__emotebubble = instance_create(x, y - 15, obj_excblcon);
__emotebubble.alarm[0] = argument[1];
__emotebubble.image_xscale = __dmult;
__emotebubble.image_yscale = __dmult;
__emotexoff = 0;
__anchorx = sprite_get_xoffset(sprite_index);
if (argument[0] == "!")
{
__emotebubble.sprite_index = spr_exc;
__emotebubble.y = y - (10 * __dmult);
__emotexoff = 10 * __dmult;
}
if (argument[0] == "?")
{
__emotebubble.sprite_index = spr_emote_questionmark;
__emotebubble.y = y - (10 * __dmult);
__emotexoff = 10 * __dmult;
}
if (argument[0] == "...")
{
__emotebubble.sprite_index = spr_emote_ellipsis;
__emotebubble.y = y - (10 * __dmult);
__emotexoff = 10 * __dmult;
}
if (argument_count >= 3)
__emotexoff = argument[2];
if (image_xscale > 0)
__emotebubble.x = (((x - (__anchorx * image_xscale)) + ((sprite_width / 2) * sign(image_xscale))) - (__emotebubble.sprite_width / 2)) + __emotexoff;
else
__emotebubble.x = ((x + (__anchorx * image_xscale)) - ((sprite_width / 2) * sign(image_xscale)) - (__emotebubble.sprite_width / 2)) + __emotexoff;
} ("!", 20);
|
|
651
|
scr_actor_facingscr_actor_facing
function scr_actor_facing(arg0, arg1)
{
__newfacing = arg1;
arg0.facing = __newfacing;
if (__newfacing == "d")
arg0.sprite_index = arg0.dsprite;
if (__newfacing == "r")
arg0.sprite_index = arg0.rsprite;
if (__newfacing == "l")
arg0.sprite_index = arg0.lsprite;
if (__newfacing == "u")
arg0.sprite_index = arg0.usprite;
} (al_actor, "d");
|
|
652
|
con = 16;
|
|
653
|
alarm[4] = 30; gml_Object_obj_classscene_Alarm_4.gml
con += 1;
|
|
654
|
}
|
|
655
|
if (con == 17)
|
|
656
|
{
|
|
657
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("alphys");
|
|
658
|
msgsetloc(0, Face 1* Oh,Delay 11 um...Delay 11 Kris? Are...Delay 11 you okay?Wait for input"\\E1* Oh^1, um..^1. Kris? Are..^1. you okay?/", "obj_classscene_slash_Step_0_gml_739_0" );
|
|
659
|
msgnextloc(Face 5* You were,Delay 11 um,Delay 11 s-sleeping all class...Wait for input"\\E5* You were^1, um^1, s-sleeping all class.../", "obj_classscene_slash_Step_0_gml_740_0" );
|
|
660
|
msgnextloc(Face 0* D-don't worry!Delay 11 I'm not mad!Delay 11 J...Delay 11 just concerned!Wait for input"\\E0* D-don't worry^1! I'm not mad^1! J..^1. just concerned!/", "obj_classscene_slash_Step_0_gml_741_0" );
|
|
661
|
msgnextloc(Face A* (Usually you only sleep through the start.)Wait for input"\\EA* (Usually you only sleep through the start.)/", "obj_classscene_slash_Step_0_gml_742_0" );
|
|
662
|
if (alttalk == 1)
|
|
663
|
{
|
|
664
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("alphys");
|
|
665
|
msgnextloc(Face 3* ... Kris...Delay 11 Where did you and Susie go yesterday?Wait for input"\\E3* ... Kris..^1. Where did you and Susie go yesterday?/", "obj_classscene_slash_Step_0_gml_747_0" );
|
|
666
|
msgnextloc(Face 3* ...Wait for input"\\E3* .../", "obj_classscene_slash_Step_0_gml_748_0" );
|
|
667
|
msgnextloc(Face A* ...Wait for input"\\EA* .../", "obj_classscene_slash_Step_0_gml_749_0" );
|
|
668
|
msgnextloc(Face 5* Um,Delay 11 if you don't want to tell me,Delay 11 that's okay.Wait for input"\\E5* Um^1, if you don't want to tell me^1, that's okay./", "obj_classscene_slash_Step_0_gml_750_0" );
|
|
669
|
msgnextloc(Face 9* I was just really...Delay 11 worried about you.Wait for input"\\E9* I was just really..^1. worried about you./", "obj_classscene_slash_Step_0_gml_751_0" );
|
|
670
|
msgnextloc(Face 6* If... If Susie causes you any trouble,Delay 11 then...Wait for input"\\E6* If... If Susie causes you any trouble^1, then.../", "obj_classscene_slash_Step_0_gml_752_0" );
|
|
671
|
msgnextloc(Face 8* Okay,Delay 11 I...Delay 11 I can't really do anything. Eheh.Wait for input"\\E8* Okay^1, I..^1. I can't really do anything. Eheh./", "obj_classscene_slash_Step_0_gml_753_0" );
|
|
672
|
msgnextloc(Face 0* But... I'm looking out for you,Delay 11 okay?Wait for inputClose Message"\\E0* But... I'm looking out for you^1, okay?/%", "obj_classscene_slash_Step_0_gml_754_0" );
|
|
673
|
}
|
|
674
|
else
|
|
675
|
{
|
|
676
|
msgnextloc(Face 0* Good luck and rest well tonight,Delay 11 okay?Wait for inputClose Message"\\E0* Good luck and rest well tonight^1, okay?/%", "obj_classscene_slash_Step_0_gml_758_0" );
|
|
677
|
}
|
|
678
|
d = d_make();
|
|
679
|
d.side = 1;
|
|
680
|
con = 18;
|
|
681
|
}
|
|
682
|
if (con == 18 && !d_ex())
|
|
683
|
{
|
|
684
|
alphys_npc = instance_create(alphys.x, alphys.y, obj_npc_facing);
|
|
685
|
alphys_npc.y += alphys_npc.sprite_height;
|
|
686
|
with (obj_mainchara)
|
|
687
|
fun = 0;
|
|
688
|
with (obj_actor)
|
|
689
|
instance_destroy();
|
|
690
|
global.facing = 0;
|
|
691
|
if (global.plot < 5)
|
|
692
|
global.plot = 5;
|
|
693
|
con = 20;
|
|
694
|
global.interact = 0;
|
|
695
|
doorb = instance_create(242, 51, obj_doorB);
|
|
696
|
with (doorb)
|
|
697
|
{
|
|
698
|
doorFacing = 0;
|
|
699
|
doorPreset = 1;
|
|
700
|
}
|
|
701
|
with (door)
|
|
702
|
depth = 900000;
|
|
703
|
}
|
|
704
|
}
|
|
705
|
|
|
706
|
enum e__VW
|
|
707
|
{
|
|
708
|
XView,
|
|
709
|
YView,
|
|
710
|
WView,
|
|
711
|
HView,
|
|
712
|
Angle,
|
|
713
|
HBorder,
|
|
714
|
VBorder,
|
|
715
|
HSpeed,
|
|
716
|
VSpeed,
|
|
717
|
Object,
|
|
718
|
Visible,
|
|
719
|
XPort,
|
|
720
|
YPort,
|
|
721
|
WPort,
|
|
722
|
HPort,
|
|
723
|
Camera,
|
|
724
|
SurfaceID
|
|
725
|
}
|