Deltarune (Chapter 2) script viewer

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gml_Object_obj_city_mansion_road_Draw_0

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1
drawx = (camerax() + cx) - (cameray() / factor);
2
draw_rectangle_color(522 + cx, y + 240, 719 + cx, y + 319, c_red, c_red, c_red, c_red, false);